#include<windows.h>
#include "resource.h"
long _stdcall myfun(HWND,UINT,UINT,long);
long _stdcall dlg(HWND,UINT,UINT,long);
WNDCLASS a;
AINSTANCE h;
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
HWND h;
MSG m;
a.hInstance=i;
a.lpszClassName="my";
a.lpfnWndProc=myfunc;
a.hbrBackground=(HBRUSH)CreateSolidBrush(RGB(200,400,500));
RegisterClass(&a);
h=CreateWindow("my","lower",WS_OVERLAPPEDWINDOW,150,200,250,300,0,0,i,0);
ShowWindow(h,3);
while(GetMessage(&m,0,0,0)
DispatchMessage(&m);
return 0;
}
long _stdcall myfunc(HWND w,UINT x,UINT y,long z)
{
switch(x)
{
case WM_LBUTTONDOWN:
DialogBox(h,MAKEINTRESOURCE(IDD_DIALOG1),w,(DLGPROC)dlg);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(w,x,y,z);
return 0L;
}
long _stdcall dlg(HWND w1,WINT x1,WINT y1,long z1)
{
int r,s,n1,n;
switch(x1)
{
case WM_COMMAND:
switch(y1)
case sum:
n1=GetDlgItemInt(w1,EDIT,NULL,true);
do
{
s=0;
n=n1;
while(n>0)
{
r=n%10;
s=s+r;
n=n/10;
}
n1=s;
}
while(n1>10)
SetDlgItemInt(w1,EDIT2,n,true);
break;
case EXIT:
EndDialog(w1,false);
break;
case RESET:
SetDlgItemText(w1,EDIT," ");
SetDlgItemText(w1,EDIT2," ");
}
break;
}
return 0L;
}
Thursday, December 16, 2010
V C++ Program to Display Welcome on Clicking Area
#include<windows.h>
long _stdcall myfunc(HWND,UINT,UINT,long);
WNDCLASS a;
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
HWND h;
MSG m;
a.hInstance=i;
a.lpszClassName="my";
a.lpfnWndProc=myfunc;
a.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
RegisterClass(&a);
h=CreateWindow("my","Click on the Window Area",WS_OVERLAPPEDWINDOW,10,10,150,100,0,0,i,0);
ShowWindow(h,3);
while(GetMessage(&m,0,0,0))
DispatchMessage(&m);
return 0;
}
long _stdcall myfunc(HWND w,UINT x,UINT y,long z)
{
HDC d;
int x1,y1;
switch(x)
{
case WM_LBUTTONDOWN:
x1=LOWORD(z);
y1=HIWORD(z);
d=GetDC(w);
TextOut(d,x1,y1,"Welcome",7);
ReleaseDC(w,d);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(w,x,y,z);
}
return 0L;
}
long _stdcall myfunc(HWND,UINT,UINT,long);
WNDCLASS a;
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
HWND h;
MSG m;
a.hInstance=i;
a.lpszClassName="my";
a.lpfnWndProc=myfunc;
a.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
RegisterClass(&a);
h=CreateWindow("my","Click on the Window Area",WS_OVERLAPPEDWINDOW,10,10,150,100,0,0,i,0);
ShowWindow(h,3);
while(GetMessage(&m,0,0,0))
DispatchMessage(&m);
return 0;
}
long _stdcall myfunc(HWND w,UINT x,UINT y,long z)
{
HDC d;
int x1,y1;
switch(x)
{
case WM_LBUTTONDOWN:
x1=LOWORD(z);
y1=HIWORD(z);
d=GetDC(w);
TextOut(d,x1,y1,"Welcome",7);
ReleaseDC(w,d);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(w,x,y,z);
}
return 0L;
}
Tuesday, December 14, 2010
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