#include<Windows.h>
long _stdcall myfunc(HWND,UINT,UINT,long);
long _stdcall myf(HWND,UINT,UINT,long);
WNDCLASSA a;
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
HWND h;
MSG m;
a.hInstance=i;
a.lpszClassName="my";
a.lpfnWndProc=myfunc;
a.hbrBackground=(HBRUSH)CreateSolidBrush(RGB(70,10,50));
RegisterClassA(&a);
h=CreateWindowA("my","Andrian",WS_OVERLAPPEDWINDOW,150,200,250,300,0,0,i,0);
ShowWindow(h,l);
a.hInstance=i;
a.lpszClassName="mt";
a.lpfnWndProc=myf;
a.hbrBackground=(HBRUSH)CreateSolidBrush(RGB(100,100,250));
RegisterClassA(&a);
h=CreateWindowA("mt","Andrian",WS_OVERLAPPEDWINDOW,150,200,250,300,0,0,i,0);
ShowWindow(h,l);
while(GetMessage(&m,0,0,0))
DispatchMessage(&m);
return 0;
}
long _stdcall myfunc(HWND w,UINT x,UINT y,long z)
{
switch(x)
{
case WM_LBUTTONDOWN:
break;
case WM_LBUTTONUP:
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProcA(w,x,y,z);
}
return 0L;
}
long _stdcall myf(HWND w1,UINT x1,UINT y1,long z1)
{
switch(x1)
{
case WM_LBUTTONDOWN:
break;
case WM_LBUTTONUP:
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProcA(w1,x1,y1,z1);
}
return 0L;
}
long _stdcall myfunc(HWND,UINT,UINT,long);
long _stdcall myf(HWND,UINT,UINT,long);
WNDCLASSA a;
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
HWND h;
MSG m;
a.hInstance=i;
a.lpszClassName="my";
a.lpfnWndProc=myfunc;
a.hbrBackground=(HBRUSH)CreateSolidBrush(RGB(70,10,50));
RegisterClassA(&a);
h=CreateWindowA("my","Andrian",WS_OVERLAPPEDWINDOW,150,200,250,300,0,0,i,0);
ShowWindow(h,l);
a.hInstance=i;
a.lpszClassName="mt";
a.lpfnWndProc=myf;
a.hbrBackground=(HBRUSH)CreateSolidBrush(RGB(100,100,250));
RegisterClassA(&a);
h=CreateWindowA("mt","Andrian",WS_OVERLAPPEDWINDOW,150,200,250,300,0,0,i,0);
ShowWindow(h,l);
while(GetMessage(&m,0,0,0))
DispatchMessage(&m);
return 0;
}
long _stdcall myfunc(HWND w,UINT x,UINT y,long z)
{
switch(x)
{
case WM_LBUTTONDOWN:
break;
case WM_LBUTTONUP:
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProcA(w,x,y,z);
}
return 0L;
}
long _stdcall myf(HWND w1,UINT x1,UINT y1,long z1)
{
switch(x1)
{
case WM_LBUTTONDOWN:
break;
case WM_LBUTTONUP:
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProcA(w1,x1,y1,z1);
}
return 0L;
}