#include<Windows.h>
#include "resource.h"
long _stdcall myfunc(HWND,UINT,UINT,long);
long _stdcall dlg(HWND,UINT,UINT,long);
WNDCLASSA a;
HINSTANCE h;
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
HWND h;
MSG m;
a.hInstance=i;
a.lpszClassName="my";
a.lpfnWndProc=myfunc;
//a.hbrBackground=(HBRUSH)CreateSolidBrush(RGB(0,0,0));
RegisterClassA(&a);
h=CreateWindowA("my","lower",WS_OVERLAPPEDWINDOW,150,250,200,300,0,0,j,0);
ShowWindow(h,3);
while(GetMessageA(&m,0,0,0))
DispatchMessage(&m);
return 0;
}
long _stdcall myfunc(HWND w,UINT x,UINT y,long z)
{
switch(x)
{
case WM_LBUTTONDOWN:
DialogBoxW(h,MAKEINTRESOURCE(IDD_DIALOG1),w,(DLGPROC)dlg);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProcA(w,x,y,z);
}
return 0L;
}
long _stdcall dlg(HWND w1,UINT xx,UINT yy,long z)
{
int i,j,f=0,n;
char st[20];
switch(xx)
{
case WM_COMMAND:
switch(yy)
{
case prime:
n=GetDlgItemInt(w1,EDIT1,NULL,true);
for(i=2;i<=n;i++)
{
f=0;
for(j=2;j<=i/2;j++)
{
if(i%j==0)
f=1;
}
if(f==0)
{
wsprintfA(st,"%d",i);
SendDlgItemMessageA(w1,LIST1,LB_ADDSTRING,0,(DWORD)(LPSTR)st);
}
}
break;
case exit:
EndDialog(w1,false);
break;
}
break;
}
return 0L;
}
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