#include<windows.h>
#include "resource.h"
long _stdcall myfunc(HWND,UINT,UINT,long);
long _stdcall dlg(HWND,UINT,UINT,long);
WNDCLASSA a;
HINSTANCE h;
int _stdcall WinMain(HINSTANCE i,HINSTANCE j,char *k,int l)
{
HWND h;
MSG m;
a.hInstance=i;
a.lpszClassName="my";
a.lpfnWndProc=myfunc;
a.hbrBackground=(HBRUSH)CreateSolidBrush(RGB(10,100,10));
RegisterClassA(&a);
h=CreateWindowA("my","Lower",WS_OVERLAPPEDWINDOW,150,150,150,150,0,0,i,0);
ShowWindow(h,3);
while(GetMessage(&m,0,0,0))
DispatchMessage(&m);
return 0;
}
long _stdcall myfunc(HWND w,UINT x,UINT y,long z)
{
switch(x)
{
case WM_LBUTTONDOWN:
DialogBoxW(h,MAKEINTRESOURCE(IDD_DIALOG1),w,(DLGPROC)dlg);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProcA(w,x,y,z);
}
}
long _stdcall dlg(HWND w1,UINT x1,UINT y1,long z1)
{
int r,s,n1,n;
switch(x1)
case WM_COMMAND:
switch(y1)
{
case sum:
n1=GetDlgItemInt(w1,EDIT1,NULL,true);
do
{
s=0;
n=n1;
while(n>0)
{
r=n%10;
s=s+r;
n=n/10;
}
n1=s;
}
while(n1>10);
SetDlgItemInt(w1,EDIT2,s,true);
break;
case exit:
EndDialog(w1,false);
break;
case reset:
SetDlgItemTextA(w1,EDIT1," ");
SetDlgItemTextA(w1,EDIT2," ");
break;
}
return 0L;
}
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